Computer Science (Year 11)

See Year 11s Computer Science ‘Schedule of Learning’ for the 2025/26 academic year:
Topic | Sub-topic |
---|---|
UNIT 4 Network Security and System software | Utility Software |
UNIT 3 Networks | The Internet and WAN |
LAN | |
Wireless Networking | |
Client-server and P2P Networks | |
Standards Protocals and Layers | |
UNIT 3 – End of Topic Questions | |
UNIT 4 Network Security and System software | Network Threats |
Preventing Vulnerabilities | |
UNIT 5 Impacts of digital technology | Ethical and Cultural issues |
Environmental | |
Legistlastion and Privacy | |
Procedural Python Programming | Inputs Variables and Outputs |
Data types, casting, arithmetic | |
Selection | |
Iteration (Count controlled) | |
Procedural Python Programming | Iteration (Condition controlled) |
String Manipulation | |
Validation, Authentication and Error handling | |
Data Structures | |
Subroutines, File handling and modules | |
Revision |
Exam Board – OCR
What will you study?
Logic and Languages:
Logic Diagrams and Truth Tables
Defensive Design
Errors and Testing
Translators and Facilities
Integrated Development Environments (IDEs)
Impacts of Digital Technology:
Computer Systems in the Modern World
Ethical, Cultural and Environmental Issues
Legislation and Privacy
Paper One Topics Reinforcement:
Systems Architecture
Data Representation
Networks
Network Security
Paper Two Topics Reinforcement:
Algorithms Development
Searching & Sorting Algorithms
Programming fundamentals and constructs
Functions and Procedures
File Handling
SQL Databases and Querying methods
Logic and Languages
Useful tips and resources
KS4 CSUK Revision Workbooks (printed)
Craig n’ Dave GCSE OCR Topic Guidance Video Library (all Topics covered)
BBC Bitesize GCSE OCR Computer Science (Topic Enrichment – All Topics Covered)
GCSE OCR Computer Science Exam Practice Question Platform
KS4 6-A-Day Exam Practice & An-Algorithm-A-Day (Topic Reinforcement Exercises – Continual)
KS4 Teach Computing (Topic Reinforcement – All Topics Covered)
What super curricular activities can KS3 students engage with at school?
Raspberry Pi Pico Robotics Club (lunchtime club)
VEX Robotics (after school club run by school STEM coordinator)